About
Retaliation: Path of War
Retaliation: Path of War(『报复:战斗之路』)是一个新的[六角型棋盘]TBS的战斗性游戏。 设计和开发该游戏的主要目的是为游戏爱好者提供一个简易入门但有趣多变的游戏。
你喜欢打很多『战国风云』™ 的比赛,可是 but often felt limited by its simplicity and yearned for something more? Have you been engaged in realistic battle simulations lasting several hours (or days!) and wished you could just get to the point and vanquish your enemies?
Then you've come to the right place: whether you are a seasoned strategist or a casual gamer, you will love crushing tanks and conquering bases in Retaliation!
Retaliation: Path of War draws inspiration from a great variety of games (Risk™, 象棋,围棋, RPG游戏, Axis&Allies™, Memoir'44™ Panzer General™, 等) to deliver a fun, immediate and addictive challenge. 它是简单易学,马上就可以开始玩,但是它提供了一个无限的多种战术的情况。
现在你可以免费下载Windows™, Linux, Android, OUYA & Adobe Flash的[战争道路]!
(截图,
Trailer视频,
视频,
视频教程
)。
其他平台即将推出! (being developed now: iPhone)
Key features of the game
- Free, fast, easy, wargaming fun
- Special rolls with special results (e.g. self-damage)
- Initiative (who acts first) decided randomly each turn
- 20 main terrain types influencing movement, combat and production
- Units can merge (two units become one) or split (into two or more units)
- Combat is handled sequentially but considered simultaneous: units have a last chance to fire back even if completely destroyed by enemy's attack
- Reinforcements awarded according to controlled territory, but the richest terrain tiles are the ones harder to defend
- Not just 1-vs-1: when more than two opponents battle each other there are multiple open fronts and constantly shifting alliances
- Multiple gameplay variants (deterministic chess-like, arcade, boardgame...)
- Freely moddable and expandable: users can create new maps with a map editor and design new terrain graphics
Credits
- Game Design, Graphics & Documentation: Dr Giuseppe Insana
- Main programmer: Stefano Tamascelli
- Development, Publishing & Additional Graphics: Xteam Software Solution
- Original Soundtrack: Andrea Giachini