Path of War 0.93c
Release notes
*** RC Version 0.93c [2013.10.05] *** What's new? NEW FEATURES: * added campaign map selector * added the first campaign (total of 7 missions) * implemented possibility to hide all units from the map (debug mode only) * added help tooltip for terrain information * added help tooltip for map intro/description * added help tooltip for rulebook * added loading of team definitions * production from occupied terrain not shown during reinforcements phase UNDER THE HOOD CHANGES: * added global campaign management class * added function for best production tile lookups * added player team functions * added map position in mission template * modified help tooltip for sound * modified victory conditions check * modified zoom-in and zoom-out functions * modified rulebook menu functions * optimized player init * modified AI enemy lookup functions when teams used * modified AI target selection when teams used * modified A* pathfinding when teams used * modified UI for campaign management BUGS STOMPED: * possible freeze during players verification * farming AI state was not correctly setup * endless matches among two remaining AI players when human player eliminated * wrong camera position after coming back from rulebook menu * wrong retreat path when being attacked from NW edge * possible freeze during AI merge action PREVIOUS WARNINGS: * version 0.92 introduced an alternative combat mode called ("'videogamer'"); you can disable it in options if you prefer to keep playing in board game mode * version 0.91 introduced antialiasing. If you encounter problems after enabling antialiasing, check the 0.91 changelog
First appearance:
Sat Oct 5 15:14:19 CEST 2013
- | - Last modified:
Sat Oct 5 15:17:25 CEST 2013