Retaliation Game Series
Windows and Linux/Wine demo archive from Forgotten Empires Get the Android demo on Google Play Online playable flash game MacOS demo archive from Forgotten Empires Buy the iOS version on itunes Buy Retaliation: Enemy Mine on Desura Buy Retaliation: Enemy Mine on Steam

Path of War Reference :: Terrain

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Note: you can use keyboard to navigate: arrows to move and space or enter to open/collapse sections

plains, desert, ice

plains is the basic terrain: no effect on movement or combat

...while desert and ice slow down movement

forest, sideforest

forests and sideforests grant the element of surprise
but make movement slower

lake, jungle, mountain, sidemountain


all these terrain types are impassable to tanks

hills, plateau

hills and plateaux both affect combat
(fighting from higher ground gives the advantage)
but only hills slow down movement

river, bridge

rivers require a crossing manoeuvre,
unless a bridge is present.
Both hinder combat

swamp, sea crossing

swamps and sea crossing tiles block movement
and greatly impair any combat abilities;
better not be ambushed there...

road, railroad

roads (+1 movement step) and railroads (up to 4 movement steps)


are great for fast deployment of army units...
...but the travelling units are more vulnerable to ambushes

fields, airport

fields and airports are good producing tiles;
the open ground means targets are somehow easier to hit there

castle, radar, army base

castles and radar stations are defensive structures and offer protection

...in addition to that, an army base will also facilitate attacks;
unfortunately, none of them yield any production

village, city

villages and cities offer protection to targets,
but they also hinder the attacking manoeuvres of tanks

factory, power plant, mine, oil


these are all terrains with high production yield;
they also make it that much easier to destroy any tank who
happens to come under attack there

nuclear powerplant, army supply

nuclear power plants and army supply bases are alluring and dangerous places: gather all the production you can from them...
...but try not to be caught under fire there!

First appearance: Tue Jun 4 22:19:27 CEST 2013 - | - Last modified: Tue Nov 5 23:09:28 CET 2013

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Windows and Linux/Wine demo archive from Forgotten Empires Get the Android demo on Google Play Online playable flash game MacOS demo archive from Forgotten Empires Buy the iOS version on itunes Buy Retaliation: Enemy Mine on Desura Buy Retaliation: Enemy Mine on Steam