Path of War 0.90
Release notes
*** RC Version 0.90 [2013.07.18] *** What's new? NEW FEATURES: * 9 new missions introducing takeground and reinforcements rules * AI behaviour: beginning state for new reinforcements * activated opengl mipmap * prepared in-game rulebook titles * draggable map during takeground * mission numbers in selector * can click on shaded tiles to unselect current unit UNDER THE HOOD CHANGES: * independent debug for dice, help, astar, attack, missions * in-game rulebook structure and categories * inverted order of missions 16 and 18 * terrain string definitions system * display of completed missions * takeground UI: only if destination tile clicked * when hex-info displayed, actions not allowed BUGS STOMPED: * destroyed unit animations were continuing after casualties phase * watchdog AI attacking empty tile after retreat * wrong alignment when 2 special cards shown together * retreat across river * access violation after defeat * sidemountain not considered by AI pathfinding * sideforest not considered for stopper destination tiles * takeground losing UI after hexinfo displayed * memory not freed in classes Master and Music
First appearance:
Thu Jul 18 16:03:50 CEST 2013
- | - Last modified:
Thu Jul 18 16:03:51 CEST 2013