Path of War 1.02
Release notes
*** RC Version 1.02 [2014.03.09] *** What's new? NEW FEATURES: * new UI option AutoZoom * added 7 new AI strategies for Taking ground * separate management of camera zoom and scroll * (developer only) added warlog window UNDER THE HOOD CHANGES: * modified camera scroll functions * modified core game engine management BUGS STOMPED: * camera wrong autoscroll at beginning of phase * taking ground AI strategy Cas_Near_EnemyHQ * taking ground AI strategy Cas_Near_OwnHQ * Camera zoom ratio division by zero * AI taking ground waiting state * unit animation during taking ground * autoscroll over units without any possible moves PREVIOUS WARNINGS: * version 0.97 added an alternative gameplay mode, called "no luck" which makes all combat results deterministic. You can choose it from the options menu if you like to play without randomness * version 0.94 introduced some changes in campaign progress save which may result in some of your already played campaign maps appearing now locked. We apologize for the inconvenience. * version 0.92 introduced an alternative combat mode called ("'videogamer'"); you can disable it in options if you prefer to keep playing in board game mode * version 0.91 introduced antialiasing. If you encounter problems after enabling antialiasing, check the 0.91 changelog
First appearance:
Sun Mar 9 11:18:22 CET 2014
- | - Last modified:
Sun Mar 9 11:20:22 CET 2014