Retaliation: Enemy Mine
Windows and Linux/Wine demo archive from Forgotten Empires Get the Android demo on Google Play Online playable flash game MacOS demo archive from Forgotten Empires Buy the iOS version on itunes Buy Retaliation: Enemy Mine on Desura Buy Retaliation: Enemy Mine on Steam

Path of War 0.90

Release notes

*** RC Version 0.90 [2013.07.18] ***

What's new?

NEW FEATURES:

* 9 new missions introducing takeground and reinforcements rules

* AI behaviour: beginning state for new reinforcements

* activated opengl mipmap

* prepared in-game rulebook titles

* draggable map during takeground

* mission numbers in selector

* can click on shaded tiles to unselect current unit

UNDER THE HOOD CHANGES:

* independent debug for dice, help, astar, attack, missions

* in-game rulebook structure and categories

* inverted order of missions 16 and 18

* terrain string definitions system

* display of completed missions

* takeground UI: only if destination tile clicked

* when hex-info displayed, actions not allowed

BUGS STOMPED:

* destroyed unit animations were continuing after casualties phase

* watchdog AI attacking empty tile after retreat

* wrong alignment when 2 special cards shown together

* retreat across river

* access violation after defeat

* sidemountain not considered by AI pathfinding

* sideforest not considered for stopper destination tiles

* takeground losing UI after hexinfo displayed

* memory not freed in classes Master and Music

First appearance: Thu Jul 18 16:03:50 CEST 2013 - | - Last modified: Thu Jul 18 16:03:51 CEST 2013

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Windows and Linux/Wine demo archive from Forgotten Empires Get the Android demo on Google Play Online playable flash game MacOS demo archive from Forgotten Empires Buy the iOS version on itunes Buy Retaliation: Enemy Mine on Desura Buy Retaliation: Enemy Mine on Steam