Path of War 0.90b
Release notes
*** RC Version 0.90b [2013.08.12] *** What's new? NEW FEATURES: * combat modifiers now are shown even in fast combat mode (attacks without confirmation) * now clearly marked which of the standard rules are disabled in a given mission (e.g. "no special rolls" or "no reinforcements") * auto closing of dialogs (map info, hex info..) when a new one is opened UNDER THE HOOD CHANGES: * independent debug for arcade mode class * independent rendering of bridge overlays * changed ai system selection in case no enemies on map * modified path arrows display to correctly show stopper before road tiles * removed flashing of the phase button when loading external map (debugger version only) * modified rendering of title logo * modified default direction of units resulting after a split * modified dice visualization * a merge where nothing really changed (starting and final strength of involved units left identical) is not considered a move BUGS STOMPED: * it was not possible to split towards a tile with own flag/hq * crash when cancelling split towards a flag tile
First appearance:
Thu Aug 15 19:49:43 CST 2013
- | - Last modified:
Thu Aug 15 20:19:44 CST 2013