Path of War 0.94
Release notes
*** RC Version 0.94 [2013.11.13] *** SPECIAL WARNING: Due to changes in campaign progress save, it may be possible that some already played campaign maps appear now locked. We apologize for the inconvenience. What's new? NEW FEATURES: * 4 new missions introducing railroads * 4 new battles * added the possibility to load external maps generated by the map editor * increased speed of units' movement over road and railroad * new map directive STARTING_PRODUCTION allowing maps where the players spend an initial amount of production to build up their starting army * added youtube video tutorial button * added option to make the game run in fullscreen (expect some bugs) UNDER THE HOOD CHANGES: * game window at start-up centred to the display * increased max map dimension to 30x30 * added AI values to tiles * optimized render functions for paths, bridge, river crossing * added management of null moves * detached rulebook graphic library * modified some icons * modified sequence of texture creation and texture loading * (developer only) preparations for introduction of new units with different movement and combat rules * (developer only) possibility to test special rolls in combat BUGS STOMPED: * phase titles being shown more than once * wrong texture rotation for railroad and road forks * access violation after special roll "all-1" * access violation after special roll "all-6" * turn counter not being reset to 1 when mission repeated * error in mission sequence (mission 34 was missing) * units which had only merge/split moves (because "blocked" by friendly units) were not selectable * wrong caption in railroad reference * optimized code * eliminated some unused variables * not initialized reinforcements * not initialized textures in fullscreen * memory not freed for victory and defeat music * memory not freed for map loading * verified possible null pointer * verified possible null pointer to current player * production zones "3" were not coloured in map layers help PREVIOUS WARNINGS: * version 0.92 introduced an alternative combat mode called ("'videogamer'"); you can disable it in options if you prefer to keep playing in board game mode * version 0.91 introduced antialiasing. If you encounter problems after enabling antialiasing, check the 0.91 changelog
First appearance:
Wed Nov 13 15:26:44 CET 2013
- | - Last modified:
Wed Nov 13 15:34:05 CET 2013