Retaliation Game Series
x
Published! Start playing now! Both POW and EM available also for Android!
Windows and Linux/Wine demo archive from Forgotten Empires Get the Android demo on Google Play Online playable flash game MacOS demo archive from Forgotten Empires Buy the iOS version on itunes Buy Retaliation: Enemy Mine on Desura Buy Retaliation: Enemy Mine on Steam

Reference :: Game Variants

<< back to reference index

Note: you can use keyboard to navigate: arrows to move and space or enter to open/collapse sections

Retaliation can be played in three very different ways, which mostly affect the way in which combat is handled, and in particular the influence of luck in the game.

The original mode from the physical board game. Initiative, combat and river crossing attempts are all handled by rolling the dice.

Attacks are easier to understand but also clear-cut: either you hit (and destroy a tank) or you don't (and no damage is inflicted), with no middle way

Combat modifiers change the number of dice rolled

Comparison of combat damage for the three variants

Armour units are composed of a number of tanks ranging from 1 to 6. If we consider each single tank belonging to a unit having a total of 10 "hit points", we can compare Retaliation's three game variants according to the damage inflicted during combat:

First appearance: Thu Apr 10 22:45:27 CEST 2014 - | - Last modified: Sat May 24 00:30:43 CEST 2014

get some tiles out?
Twitter Share Google Share Facebook Share Email Share Reddit Share Digg Share
Flag Counter
Windows and Linux/Wine demo archive from Forgotten Empires Get the Android demo on Google Play Online playable flash game MacOS demo archive from Forgotten Empires Buy the iOS version on itunes Buy Retaliation: Enemy Mine on Desura Buy Retaliation: Enemy Mine on Steam