Reference :: Game Variants
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Retaliation can be played in three very different ways, which mostly affect the way in which combat is handled, and in particular the influence of luck in the game.
Comparison of combat damage for the three variants
Armour units are composed of a number of tanks ranging from 1 to 6. If we consider each single tank belonging to a unit having a total of 10 "hit points", we can compare Retaliation's three game variants according to the damage inflicted during combat:
- Boardgame: in each attack roll, dice results of ⚄ or ⚅ inflict 10 hitpoints (and hence would destroy an enemy tank), while all other dice results inflict 0 hitpoints. The n highest results are selected for each attack roll, with n being the number of tanks belonging to the enemy unit under attack. The more dice are rolled (for example due to many positive combat modifiers), the higher is the chance to have successful (⚄ or ⚅) results and hence to destroy the enemy tanks.
- Videogamer: all shots fired inflict a certain amount damage, sometimes small, sometimes large. The damage that each shot fired would inflict is randomly chosen from the set "1,2,4,6,9,12" (simulating a differential accuracy or "effect on target"). The n highest damages are selected and inflicted, with n being the number of tanks belonging to the enemy under attack. The more shots are fired, the higher is the chance of larger damage and hence of destroying enemy tanks. If the targeted tanks are not immediately destroyed, their hit points are decreased accordingly, thus making them easier to destroy (higher probability) during following attacks.
- No Luck: all shots fired inflict 5 hit points. Thus for every two shots fired, an enemy tank gets destroyed, while one single shot would only damage it. In case an enemy tank is already damaged (and hence we can think of it as having 5 hit points left), a single shot would destroy it. The more shots are fired (e.g. because of many positive combat modifiers), the more tanks are destroyed.
First appearance:
Thu Apr 10 22:45:27 CEST 2014
- | - Last modified:
Sat May 24 00:30:43 CEST 2014